Head to head
| Oxeni | Freelancer | |
|---|---|---|
| Typical monthly cost | Flat fee | $40–150/hr, variable |
| Cost predictability | ||
| Range of skills | Brand, product, motion, 3D | Usually one specialism |
| Scope changes | Included | Re-quoted |
| Availability guaranteed | ||
| Cover when someone is ill or away | ||
| Cheapest for one small job | ||
| Onboarding time | Days | Days |
| Notice to stop | End of billing period | End of contract |
Where freelancers genuinely win
We’d be lying if we said otherwise. Hire a freelancer when:
- The job is one thing and you can describe it in a paragraph. A logo. A five-screen flow. A deck. Paying a monthly fee for one deliverable is bad value.
- You need a specific specialism at world-class level. The best editorial illustrator or motion designer in your niche is a freelancer, not a studio.
- Budget is genuinely tight. A subscription assumes continuous demand. If you have one project a quarter, hourly is cheaper.
Where a subscription wins
- Demand is continuous and varied. Most weeks you need something, but it’s rarely the same something. Sourcing, briefing, and paying a different freelancer each time has a real management cost that never shows up on an invoice.
- You can’t afford to be blocked. Freelancers take other clients, go on holiday, and get ill. A studio has cover.
- Scope moves. Every change to a fixed-price freelance brief is a negotiation. With a flat fee the answer is just “add it to the queue”.
A rough decision rule
If you’d need more than about 25 hours of design a month, or you’d need to hire more than one specialism to cover your requests, the subscription is usually the cheaper and calmer option. Below that, hire the freelancer.
Frequently asked questions
Plenty of clients do — a subscription for ongoing product and marketing work, and a specialist freelancer for the one thing that needs a very particular hand.
Keep them. We work alongside external contributors regularly; a shared design system makes that easier, not harder.
No — the difference is bench depth. A subscription covers brand, product, motion, and 3D from different people. One freelancer covers one of those well.